i agree with TheKbob make it toggle instead of hold a or b. also the product they want in the compare-image that you can open up while you are making the piece is like a pixel or two higher than the piece you are lathing, making it a lil difficult to compare what you are doing. good game though! I think with the toggle feature this game will be very satisfying
Thanks for playing! Yeah going for a 3-way toggle is the plan now: Normal, Fast, and Step. Had a little look at the preview vs working piece positions, and I can assure you they're at the exact same vertical position, though there's some visual noise at the bottom of the working piece due to the background pattern that might be throwing you off. Here's the two side-by-side from overlaid screenshots: I should probably add a little platform line to reduce this problem
Having a third hand, obviously! But yeah that's a good point - I've been considering making it a single button toggle to switch between the 3 movement modes. Initially it was mostly meant as a way to easily position the blade before going in with the cut, but there is value in being able to move quickly or stepwise while cutting
ive been using my thumb to press either a or b and then the index finger to nudge the crank lolo in the end my attention is too much on the controls to pay attention to what i am doing and i remove too much XP
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i agree with TheKbob
make it toggle instead of hold a or b.
also the product they want in the compare-image that you can open up while you are making the piece is like a pixel or two higher than the piece you are lathing, making it a lil difficult to compare what you are doing.
good game though! I think with the toggle feature this game will be very satisfying
Thanks for playing! Yeah going for a 3-way toggle is the plan now: Normal, Fast, and Step.
![](https://img.itch.zone/aW1nLzE3MTc1NDI5LnBuZw==/original/efIkHG.png)
Had a little look at the preview vs working piece positions, and I can assure you they're at the exact same vertical position, though there's some visual noise at the bottom of the working piece due to the background pattern that might be throwing you off. Here's the two side-by-side from overlaid screenshots:
I should probably add a little platform line to reduce this problem
Curious, how are we supposed to use the A and B buttons when cranking and also using the dpad to control the lathe bit?
Can those be toggles instead of hold buttons?
Having a third hand, obviously!
But yeah that's a good point - I've been considering making it a single button toggle to switch between the 3 movement modes. Initially it was mostly meant as a way to easily position the blade before going in with the cut, but there is value in being able to move quickly or stepwise while cutting
ive been using my thumb to press either a or b and then the index finger to nudge the crank lolo
in the end my attention is too much on the controls to pay attention to what i am doing and i remove too much XP
What a wonderfully bonkers idea!